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500 Years Act 1 Crack Serial Key

Updated: Mar 12, 2020





















































About This Game The Earth was dying and humanity boarded ships to colonize the stars. These ships were named after the wonders of the ancient world: The Giza, The Alexandria, The Rhodes and finally, The Artemis.The Artemis landed and set up a colony on an Earth-like moon. Then the Ants, an insectoid species, came and enslaved the colony. All hope was lost.Years later you were born in the Artemis colony and joined the resistance against the Ants.One day the Ants suddenly left your colony for unknown reasons. The Proctor of your colony tasked you with finding the ancient Artemis colony ship. Among the wreckage you found the captain's yacht; and it still works! You and your crew take to the stars to find the other humans, if they are still out there. 500 years after the destruction of Earth...500 Years is an old school episodic space opera. The game is an adventure where you explore different star systems and meet the inhabitants, some friendly, and some not so friendly.Story driven space adventureArcade style combat with non-traditional ship controlsExplore solar systemsMeet alien racesEquip your ship based upon the type of enemyFight huge bossesThe story will be concluded in Act 2; DLC coming soon. 6d5b4406ea Title: 500 Years Act 1Genre: Adventure, Indie, RPGDeveloper:Poorwill GamesPublisher:Poorwill GamesRelease Date: 15 Apr, 2015 500 Years Act 1 Crack Serial Key 500 years act 1. 500 years act 1 Before i even beginned the whole game, i already saw by the "intro" that it was going to be tough ride, so get your seatbelts on.Lets start by the storyline.Storyline is about humans who seem to be taken free from ants tyranny. Yes, indeed."Resistance" comes and tries to find and kill the ants, as an revenge.Around your painful journey, you travel accross planets and talk to the people in there.The story feels like its written by a 9-year old. The whole crew is♥♥♥♥♥♥ especially the edgy woman.Then, the combat and upgradesUpgrades were cool, they gave little bit of things or fun, which this game had already enough.But the combat.Even when you fully upradge everything, the combat feels♥♥♥♥♥♥ Turning is bad, and when you are supposed to shoot? Oh boy. Ship is ugly as hell. But why would anyone use combat when you can die 2 times and then skip the whole thing?It seems like the developers realized too that combat was♥♥♥♥♥♥ so they added skip-button to appear after 2 deaths.The pokemon-stylish random encounter when going on star map was the most frustrating one.The battles were same, the ships were same, and, believe me, you died 2 times like i did too just to skip that annoying piece of♥♥♥♥♥♥encounterOverall rating: 2/10Dont even bother, you can buy many good games with this games price, but this isnt the one.. I don't see Act 2 anywhere on Steam and it's no wonder. I won't comment how this game looks but screenshots section doesn't like something you would want to buy and play. This game is just boring and everything you do: "exploring", fighting, following story and even looking at it makes you feel pain. Saying that there will be Act 2 for this feels like even dev got bored with "500 years" and just released this game unfinished. Don't buy it, and if you somehow own it- don't waste your time on it.. Game didn't start - even with compatibility settings...don't waste your cash.... Very bad and extremely overpriced game.No flying berween stars and planets, all is made by "click where you want to go". No exploring, you cannot fly freely. All you do is clicking through dialogues, sometime fighting. You cannot shoot, all is made automatically. You can just click to rotate your ship and move it.That "non-traditional combat controls" is really non-traditional. Pretty sucks. That should be "non-traditional combat" without controls because you cannot take controls into consideration here."The game is an adventure where you explore different star systems" don't believe the exploring part of this. You just talk with AI characters and sometime get coordinations of new star system, then they appear on your map and you can click on them to fly there. You cannot fly freely and discover planets on your own.. Thought I could dig the game overall; took the Mixed reviews as a challenge. Alas, the combat prevents me from shifting the balance the way I wanted.Due to my lack of imagination, I have to say that the game plays like a cheap Mass Effect based solely in menus and in combat sequences that offer a pittance (if that) of fun, gratuity of rage.Using a controller, the ship is very hard to maneuver. You literally rotate the right stick to shift your direction - there's no moving it diagonally to shift in that direction quickly. This would be fine, if there was any sort of stability to it. I'd assume that with the way the right stick works, the left stick would be purely up or down (a-/decelerate, as it were). No, the left stick also rotates your ship when trying to move in a certain direction. So your two thumbs are fighting more fiercely than the enemies do you... kind of. The combat is the reason for my not recommending it; the game might actually have been better if there was no combat (or if it'd been totally reworked)(had to learn from another (better) review that this was apparently on mobile). There's no point to the combat other than for it to be (which would be fine, if it was even just acceptable). No XP, no loot, no consequences for failing. Get a Loadout screen before each encounter; comes down to getting the right setup and the right amount of fortune to pass the combat. To have to do it again after a few minutes of being in menus (what I'd call "the actual game," trying to keep from outright condemning 500 Years as a whole). The story thus far - though hardly original - could have me engaged (were it not for the combat)... though, actually, probably only because of my high regard for Planetship (and maybe Charlie's image (a la Aeon Flux) and Clarence's bio). I can't recommend this game, though I will continue to try and reckon it myself.. When I was young lad I was introduced to the modern age version of "Gravity Wars" called "Star Control", it was great, the 'campaign' (as limited as it was) was a cross between chess and 1v1 Ateroids (where the ateroid is an unrelenting alien ship firing a full load of plasma torpedoes at your head) It had may ships to choose from, each unique in play style and was generally a very enjoyable game. Flash forward several years "Star Control 2" was released, Bigger, Brighter, higher resolution, and a fully fledged campaign that had one of the best stories - ever.I bought "500 Years, Act 1" because it looked eerily similar to such a classic franchise (and I like collecting games) and to some extant it did bring give me a certain feeling of nostalgia, the artwork certainly has the '80's \/ '90's retro look, the gameplay \/ story is basic yet interesting(ish), as were the sound effects.Did this game live up my StarCon (1 & 2) inspired hopes, no, not really, no.In fact definitely not.Unfortunately the story, which is kind of intersting, is far too short. And then just like my previous sentence, it just ends with the promise of a continued story in the form of DLC to come. Much like the games of the '80's (and even some modern ones) there is no real decision making in upgrades, nothing to spend your non existant monies on you simly get to upgrade your energy levels and place power in systems to improve them - a simple system that works, but is nothing exceptional.It would be great if the dev's could rub some funk of this game and include resources \/ money and a larger playing field, in fact there is a lot that *could* be put into this game which would add to the experience .If you have read down to here (congratulations) you might be thinking I would give this game a terrible review, oddly enough the opposite is true, for all its shortfalls it was an enjoyable game with some good potential, and maybe, just maybe, with some support (and sales) that potential might just be realised.P.S. As this game stands I have no idea how Valve has put a ~$8 price tag on it, buy it on special $2 - $3 is chump change and almost certainly worth it to try to entice the dev's to add more content.. I thought for a long time about whether I would recommend 500 Years Act 1 or not, and in the end, I do recommend it, but with caveats.First of all, 500 Years is obviously a labour of love. It's clunky, it looks funny, and it even smells weird (really!), but there has obviously been a lot of effort and time put into it by a very small team, and having had a hand in game development my self, I know how hard that can be. But I don't just recommend it out of pity, and because Steam's "mostly negative" rating must be a kick in the guts for the developer. No, I did enjoy playing 500 Years Act 1, and I hope an Act 2 comes out eventually.The game is basically a poor man's Star Control, with a galaxy map upon which you can travel, 'zooming' in to a small-scale plan view of local space for battles.Your ship is upgradeable, and you can change the upgrades you have in effect before each battle, which is a great feature. The battles themselves are a bit clunky, and if you experiment with the upgrades you'll quickly find that some battles simply can't be beaten with some upgrade combinations.The story is interesting, if mostly a bit bland and derivative, and there are a few ideas that I though were really creative. A few grammar errors did distract me at times, but it's certainly no worse than many other indie games' stories on Steam, and I found it interesting enough to complete the game to see what happens.It will take a certain sort of person to enjoy this game as much as I did, and honestly, it's retail price of $7.99 is simply too much for what you get. The game can be completed in a couple of hours; the rest of my play time has been achievement hunting.But if you can find it in a bundle or on deep discount, you enjoy small-scale space operas and can cope with a clunky combat interface, you should get a couple of hours of moderate enjoyment out of the game.Here's hoping Act 2 is still on the cards.. WOAH, HAMMER NICE !!!!!NICE STORY, COME KIND OF STAR CONTROL 2 FEEL IN ANOTHER SETTING.I story is very intressting, and as you see, I started and got stick to it 1,4 hours, so it is not that bad, as the grafix look.and the bad part is the grafix, but behind it the story is NICE. The fighting is intressting and you can retry a new strategy after failure.I would give it 4 STARS.Going to play it in a silent second through :) and wait for the second part!. I would have said the game could be good... if it wasn't already taken out of Early Access. This game could have been way better had the developer taken more time and not make it look like a rushed project. The only redeeming quality of this game is that it has trading cards.

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